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About the Blacksmith Project

During my time at Full Sail, I had the opportunity to work on the Blacksmith demo game.  While challenging, the project allowed me to showcase the knowledge that I have acquired at Full Sail.  Each audio element in the preceding video received my own personal touch.  For example, I used a phaser effect on a recording of flowing lava in order to create the audio for the floating bits of steel in the cinematic section.  I also paid great attention to how each element moves across the screen in relation to the viewer and used panning accordingly.  In the gameplay section, I used custom synths and time-stretching to create certain power-up sounds.  For the dialogue, I recorded a local voice actor.  I then stretched the recording to make it deeper and added echo and reverse reverb to create the illusion that the voice is in the blacksmith's head.  I think that the project came out nicely and I hope that it will convince you to hire me for your next project.

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Contact

816-799-5835

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